#pragma once
#include <vector>
#include "geometry.h"

using namespace std;
class Triangulation
{
	private:
		vector<Point2D*> points;
		vector<Triangle2D*> triangles;

	public:
		Triangulation(void);
		~Triangulation(void);
		int readFromFile(const char *filename);
		void release();

		void inscreamentalAlgo();

};

